This was just something funny I found on an old hard drive. It's probably 20 years old and the first face rig I did back in the early days of Maya. I think I used PuppetWerks software for the auto lip syncing, but can't remember, it was forever ago. The face is 866 tris, and uses 26 joints, including tongue, eyes and blinks. I wasted several I know, but I thought it turned out pretty good for the time and being for a PlayStation2 game. The audio is from The Simpsons, and I thought it would be a good (and funny) test case. Model by: Peter Walters
Funny little Homer Simpson quote test run through the auto lipSync tool, which I thought looked pretty good for 20 years old.
Joints and topology. I wasted quite a few joints, it was my first face rig.