Raw Data: Pistol (model, texture, rig, animate)

Responsible for modeling, texturing, rigging, and animating Bishop's "Crusader" pistol for Survios' VR game, Raw Data. Being made for VR means the player can hold the gun right up to their face, so there needs to be a lot of detail. These images are of the in-game model.

Modeled, textured, rigged and animated the pistol for the game. Character model/render by Damon Woods, gloves model/textures by Justin Coury.

Modeled, textured, rigged and animated the pistol for the game. Character model/render by Damon Woods, gloves model/textures by Justin Coury.

Base metal material.

Base metal material.

Pioneer pack material.

Pioneer pack material.

Firing animation with bullets moving up through the clip.

Firing animation with bullets moving up through the clip.

I was given a general side view and was told to make it interesting. Concept by Daniel Xiao.

I was given a general side view and was told to make it interesting. Concept by Daniel Xiao.